Hades 2 本篇聚焦 mod 方向,信息基于最新版本整理。
持续关注《Hades 2》的游戏玩家注意,After nearly five years of dev,这波情报值得反复品味。
本站编辑部已对《Hades 2》官方原文进行要点提炼,如需更准确细节,建议参考 Steam 页面的官方公告原文。
After nearly five years of development, and more than a year of Early Access, we launched v1.0 of Hades II this fall! It since became the most critically acclaimed game of the year according to Metacritic and OpenCritic, an incredible honor considering how many fantastic games have shipped this year. If you likewise had a good experience it, we would greatly appreciate your consideration in this year's S平台 Awards, which are a powerful way to lend your support for your personal favorites! Our foremost goal with Hades II was to ensure our first-ever sequel could be a worthy successor to the original. We also wanted Hades II to be the sort of game you could quickly pick up and start playing, whether for a few minutes at a time or for long stretches. So we hope you'll consider us for the honor of Best Game on S平台 Deck! We did our best to ensure the game ran really well and felt right at home on Valve's portable gaming system. {ST艺电M_CLAN_IMAGE}/43315153/c535d9144c63c74e9bafc6a4fcd5ba392a91620a.jpg Of course, we would be grateful for your consideration in any categories you see fit, such as Best Soundtrack, Outstanding Visual Style, or even the highest honor of Game of the Year. We know there are many deserving games for you to choose from, so we're grateful for your consideration and thank you for playing.
(当时这个消息在贴吧直接炸了)(以上为《Hades 2》官方英文公告原文摘录,本站保留原文以便玩家查阅。)
【争论】先练级还是先做主线?选A或B本条消息来自官方渠道「Community Announcements」,为《Hades 2》玩家整理如下要点。
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